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Codes and Secrets - Explore and Collect Prototype

Created

University, Third Year (2023-24)

Genre

Action/Adventure

Platform

Windows

Engine

Unreal 5

Codes and Secrets was developed as a prototype to fit a theme and target audience. The given target audience was "Ages 4-12", while "Codes and Secrets" was the theme. These in combination prompted me to conceptualise an educational experience designed to teach players about different forms of codes and secrecy throughout history. The player takes the role of a time-travelling agent, tasked with retrieving key items linked with each level's setting. Below is a persona designed to represent the ideal player for this concept.

All 3D character models and animations used were downloaded from Mixamo https://www.mixamo.com

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